
For more information on this release, take a look at our documentation. Stay tuned for continued updates and new feature support for silicon. The default location is /Applications/Unity.
You can add the Apple silicon Editor to the Hub by clicking the Installs tab > Locate button.
Note: only 1 version can be run at a given time. Because of this, we recommend you download both the Intel and silicon Editors.
As of today, the silicon version does not support all the plugins supported by the Intel version. We are actively working on enabling SxS support and plan to include this in a future release. The ability to use Intel and silicon interchangeably in an Apple Silicon computer is referred to as side by side (SxS) support. Users with an M1 machine have the option to run either the Intel or silicon version, however, not both concurrently. Our support is currently limited to running either Apple Intel or silicon versions of the Editor (starting with 2021.2) in a single instance. The default install location is /Applications/Unity. You’ll see both architectures (see screenshot below). If you’re currently running the Hub on an M1 machine, simply navigate to the Installs tab > Install Editor. Support for Apple silicon on recent versions of the Editor is now available directly in the Unity Hub. With official Editor support for Apple silicon, creators working on the latest Mac devices with M1 chips can now take advantage of an Editor specifically designed for their machine, ensuring that Unity projects would be future-proofed for this exciting new version of macOS.
Our mission is to get users to productivity seamlessly and efficiently. You can now access the Apple silicon builds directly from the Unity Hub (starting with version 3.0). We have brought macOS development workflows natively to M1 with Editor support for Apple silicon. Apple silicon support is officially available through the Unity Hub